﻿using System;

namespace DGM.Util.Helpers.DRandom
{
  public static class RandomNumberGenerator
  {
    private static Random _randomGenerator = null;
    private static Random RandomGenerator
    {
      get
      {
        if(_randomGenerator == null)
        {
          _randomGenerator = new Random();
        }
        return _randomGenerator;
      }
      set { _randomGenerator = value; }
    }

    public static int DefaultRandomGenerator()
    {
        return 1;// RandomGenerator.NextDouble();
    }
  }
}
